since Blender constraints can solve this problem.īenefits of welding to Torso: (Click here to see) This method is highly suggested for people who animates in Blender. Which means the character is no longer “holding” the tool. However, if you choose this method, the tool will NOT move when you animate the right arm. Torso: If you wish the tool to NOT be constrained by the arms, aka being able to move freely when animating, choose Torso. Which means whenever the right arm MOVES in an animation, the tool WILL move accordingly. NOTE: The tool moves ACCORDINGLY with the arm if you choose this method. This behaves similar to a typical Roblox tool. Left / Right Arm: If you wish the tool to move along with either one of the arms, choose Left / Right Arm. Here you have to choose WHERE do you want the tool to stick with the character.
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